BSKDestroyRule

Module: BSKRule
void BSKDestroyRule( BSKRule* rule );
Inputs:

Description: Destroys and deallocates all memory in use by the rule, including its array of named parameters, its bytecode buffer, its local symbol table, and the name of the file that contained the rule.

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Last updated on 9 Feb 2001 by Jamis Buck (minam@rpgplanet.com)