BSKDestroyThing

Module: BSKThing
void BSKDestroyThing( BSKThing* thing );
Inputs:

Description: Destroys and deallocates the thing and all of its attributes, though if an attribute is a thing, category, or rule, the thing, category, or rule referenced is NOT deallocated.

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Last updated on 9 Feb 2001 by Jamis Buck (minam@rpgplanet.com)