BSKSetValueNumberU
Module: BSKValue
void BSKSetValueNumberU( BSKValue* value, BSKFLOAT number, BSKUI32 units );
Inputs:
- value - the value to set the number in.
- number - the number to set.
- units the identifier of the units to associate with the number, or
0 to not associate any units with the number.
Description:
Same as BSKSetValueNumber, but also sets
the units of the number (the VF_UNITS
flag is set, in this case).
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Last updated on 9 Feb 2001 by Jamis Buck (minam@rpgplanet.com)