BSKAddSymbol

Module: BSKSymbolTable
void BSKAddSymbol( BSKSymbolTable* table, 
                   BSKUI8 type, 
                   BSKUI8 flags, 
                   BSKUI32 id );
Inputs:

Description: Adds a new symbol to the given table, of the given type, with the given flags, and with the given identifier. This routine does not check to see if the symbol already exists in the table.

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Last updated on 9 Feb 2001 by Jamis Buck (minam@rpgplanet.com)